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Author |
Thread Statistics | Show CCP posts - 3 post(s) |

Valeo Galaem
New Eden Advanced Reconnaissance Unit Sentient World Observation and Response Directive
8
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Posted - 2011.11.04 14:59:00 -
[1] - Quote
The new cubemaps look amazing. The image quality is really good for the resolution they are at.
One thing though, distant cosmic features are removed from the cubemap render too soon. When you change areas into a new cubemap you should be able to recognize most of the features from the system you were in previously.
I've only briefly tested moving from Syndicate to Verge Vendor, but I was disappointed to see that Cloud Ring completely vanished into the abyss after being a very prominent feature with just one jump. |

Valeo Galaem
New Eden Advanced Reconnaissance Unit Sentient World Observation and Response Directive
8
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Posted - 2011.11.05 17:16:00 -
[2] - Quote
MeBiatch wrote:MotherMoon wrote:I was about to post the same thing. In some of them the clouds closest to you seem to be see through, while the parts behind it, the blue/reds part are not. Shouldn't there be some less stars within the area of dark clouds? maybe not recent reaserch has shown that inside of nebula is where stars are born... so the dark parts are usually areas where new stars are forming due to thier dust cloud which usually form into planets and astoeroids
Correct, but these dark nebula, bok globules, molecular clouds, et al are often too dense for light to penetrate.
It seems like this run of cubemaps uses an alpha channel that is derived from the luminosity on the nebulas. I can't tell if this is from the initial rendering or it it was done by CCP's graphic artists.
The alpha channel of the nebula layers should be retouched to give a better sense of density. |

Valeo Galaem
New Eden Advanced Reconnaissance Unit Sentient World Observation and Response Directive
9
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Posted - 2011.11.05 19:17:00 -
[3] - Quote
Any parallaxing effect while traveling across a single solar system would be barely perceivable realistically and wouldn't be worth the developer time. What is needed is parallaxing effects when moving between systems and is what increasing the granularity of the skyboxes should accomplish. I think on demand composting of images of the celestial features would be the best solution, but doing it well without getting odd artifacts in situations would not be trivial. It would, however, make it simple to add new features.
Regarding having the EVE stars apparent in the sky box - this was actually done in the Revelations expansion that introduced the now abandoned "Seamless Map Zoom". It used a 3D model of the stars rendered in the background, but each "star" was only a single white pixel, didn't look very good, and caused a bit of graphics lag back then. This could be brought back, better, by rendering the EVE stars into the composited cubemap on demand instead of using a 3D model.
Despite its problems it did look awfully cool when you could identify the star structures of nearby regions. |

Valeo Galaem
New Eden Advanced Reconnaissance Unit Sentient World Observation and Response Directive
9
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Posted - 2011.11.05 19:39:00 -
[4] - Quote
Raven Ether wrote:In several nebulae, a lot of dark bare space is left, this may be intentional, but it detracts from the feel of immersion when one side is gorgeously enriched and the other is bare. I'd like to see the nebulae cover more of the solar system, and less bare dark space.
This is intentional, since you are not fully inside the nebula yet, but just on the edge. If the granularity is ever increased this will become more obvious. |

Valeo Galaem
New Eden Advanced Reconnaissance Unit Sentient World Observation and Response Directive
9
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Posted - 2011.11.05 19:39:00 -
[5] - Quote
[double post stupid forums] |

Valeo Galaem
New Eden Advanced Reconnaissance Unit Sentient World Observation and Response Directive
9
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Posted - 2011.11.06 04:09:00 -
[6] - Quote
Heimdallofasgard wrote:how do you know which way's west?
Press F11 to open the minimap.
It seems like a skybox will only ever have 2 to 3 celestial features in it. I think a lot more should be visible, but perhaps dimmed with range to provide a sense of distance. |

Valeo Galaem
New Eden Advanced Reconnaissance Unit Sentient World Observation and Response Directive
10
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Posted - 2011.11.06 20:24:00 -
[7] - Quote
Camios wrote:bornaa wrote:I can see all stars through nebulae... i don't think that's intended result... How can you say that those stars are beyond the nebula and not between the nebula and you?
There is a problem right now where "dark" always means "transparent" and needs to be fixed. Otherwise there is a field of sparse, bright stars in front of the nebula, with the dense, dimmer stars behind it - as it should be. |
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